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Thank you for purchasing the CS1D.
Information regarding PM1D System Software V1.41
When using the PM1D system software V1.41, please keep in mind the following supplementary explanations.
From system software V1.3 onward, functionality was
added for automatic switching from ENGINE A to ENGINE
B in mirror mode. This will automatically switch the en-
gine from A to B when the following problems are detected.
This function automatically switches from engine A to B
if either of the following problems are detected.
1. Failure of engine A itself
2. Failure of the CONTROL I/O cable
However in order for this function to work correctly, the
following conditions must be met.
1. Engine A and engine B must both be connected cor-
rectly and functioning
2. The DIGITAL I/O cable must be connected
3. In addition, the entire system must be installed as de-
scribed in the operating manual
Please also be aware of the following cautionary notes re-
garding the automatic engine switching function.
1. Automatic switching from engine B to engine A will
not occur.
2. If a problem occurs in the CONTROL I/O cable, switch-
ing between engines A/B will take priority over switch-
ing between connectors 1/2.
3. If the power of engine A fails during operation, it will
take approximately five seconds for automatic switch-
ing to occur, engine B to be selected, and audio output
to begin.
(Sound will not be interrupted if the problem is only
in the CONTROL I/O cable.)
4. If there is a problem with connections when the con-
sole is powered-on, the automatic switching may not
occur in some cases. You will need to switch manually
as needed.
Addition explanation for PREVIEW mode
PREVIEW mode lets you view the scene settings that have
been stored by scene memory operations on the CS1D.
The various parameters in PREVIEW mode indicate the
current state of the signal processing.
If one unit is connected to more than one engine, and you
select PREVIEW mode for the system connected to the
engine not specified for the control port, you will not be
able to operate GAIN GANG or A/B LINK.
Regarding the software version printed in the
manuals
All manual references to PM1D system software “version
1.0” should be read as “version 1.41”.
The PC connection will be denied for reasons of safety if
the “PM1D Manager for Windows” application software
is a different version than the system version of the PM1D
itself. You must use the software from the same CD-ROM
to ensure that the versions match.
Note regarding file compatibility
Files that you created using system software V1.41 cannot
be loaded into a system that is running system software
V1.3 or earlier. Data that you created using system soft-
ware V1.3 or earlier can be loaded into system software
V1.41. In this case, memories related to functions that were
added in 1.41 will be the same as the factory setting.
The following issues concern timecode events,
and should be read in conjunction with page
33 of the CS1D Reference Manual (Software).
When registering several events close together, up to five
events can be safely registered within any three second pe-
riod. If you register six or more events, the sixth and sub-
sequent events may not be recalled properly.
Since it takes a few seconds to chase the time code, events
are typically executed three seconds after the time code
begins running. Therefore, you must start the time code
at least three seconds before any events that you want to
execute. Note also that scenes cannot be recalled manu-
ally during this three-second period.
Events in the time code event list are executed only once
during each time code pass.
Since time code events set to INC or DEC are executed
relative to the scene number selected when the time code
first begins running, they are not affected by scene recalls
performed by other means that occur once the time code
is up and running.
If a scene is recalled via the time code event list while a
scene recall by some other means is being processed, the
scene recall will be executed once the first recall operation
is complete. However, if a scene recall by some other means
occurs while a scene recall via the time code event list is
being processed, the second recall may sometimes fail.
Time code events can be executed on the console even
without a ENGINE connected so long as TC IN SELECT
is set to either [INT GEN] or [CONSOLE]. The FADE
TIME function, however, will not operate.
RECALL UNDO cannot be used to undo scenes recalled
via the time code event list.
The following issues concern Mirror mode, and
should be read in conjunction with page 10 of
the CS1D Operation Manual (Start-up).
Reliable operation cannot be guaranteed if Engine A and
Engine B are connected differently.
The C port of the AI8 analog input unit cannot be used.
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